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LegendTitle
class.
See:
Description
Interface Summary | |
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Arrangement | An object that is responsible for arranging a collection of Block s
within a BlockContainer . |
Block | A block is an arbitrary item that can be drawn (in Java2D space) within a
rectangular area, has a preferred size, and can be arranged by an
Arrangement manager. |
BlockFrame | A block frame is a type of border that can be drawn around the outside of
any AbstractBlock . |
EntityBlockParams | An interface that is used by the draw() method of some Block
implementations to determine whether or not to generate entities for the
items within the block. |
EntityBlockResult | Provides access to the EntityCollection generated when a block is
drawn. |
Class Summary | |
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AbstractBlock | A convenience class for creating new classes that implement
the Block interface. |
BlockBorder | A border for a block. |
BlockContainer | A container for a collection of Block objects. |
BlockParams | A standard parameter object that can be passed to the draw() method defined
by the Block class. |
BlockResult | Used to return results from the draw() method in the Block
class. |
BorderArrangement | An arrangement manager that lays out blocks in a similar way to Swing's BorderLayout class. |
CenterArrangement | Arranges a block in the center of its container. |
ColorBlock | A block that is filled with a single color. |
ColumnArrangement | Arranges blocks in a column layout. |
EmptyBlock | An empty block with a fixed size. |
FlowArrangement | Arranges blocks in a flow layout. |
GridArrangement | Arranges blocks in a grid within their container. |
LabelBlock | A block containing a label. |
LengthConstraintType | Defines tokens used to indicate a length constraint type. |
LineBorder | A line border for any AbstractBlock . |
RectangleConstraint | A description of a constraint for resizing a rectangle. |
Blocks and layout classes used extensively by the LegendTitle
class.
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