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Trail: 2D Graphics: Table of Contents

Overview of the Java 2D API
Java 2D Rendering
Coordinate Systems
Shapes
Text
Images
Printing
Displaying Graphics with Graphics2D
Stroking and Filling Graphics Primitives
Transforming Shapes, Text, and Images
Clipping the Drawing Region
Compositing Graphics
Controlling Rendering Quality
Constructing Complex Shapes from Geometry Primitives
Supporting User Interaction
Working with Text and Fonts
Creating and Deriving Fonts
Drawing Multiple Lines of Text
Manipulating and Displaying Images
Immediate-Mode Imaging with BufferedImage
Filtering a BufferedImage
Using a BufferedImage for Double Buffering
Printing
Overview of Printing in Java
Printing the Contents of a Component
Displaying a Page Setup Dialog
Printing a Collection of Pages
Solving Common 2D Graphics Problems

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