CHAOS, CRACKS AND RIDGES:
SURFACE EFFECTS OF THIN ICE OVER LIQUID WATER ON EUROPA.
R. Greenberg, G.V. Hoppa, B.R.Tufts, P. Geissler, and J. Riley
Lunar and Planetary Lab, Univ. of Arizona, Tucson, AZ 85721-0092 (greenberg@lpl.arizona.edu)
The surface of Europa appears to consist of two
dominant types of terrain: tectonic terrain consisting of
cracks, ridges and bands; and chaotic terrain with a
textured lumpy matrix, often around blocks of
displaced older surface. Initial geological studies of
Europa, based on the images of the surface returned by
the Galileo spacecraft, have described surface
morphology [1]. As the first data were returned,
interpretations were made for various specific features,
generally based on terrestrial or other planetary analogs
[e.g. 2,3]. Even now, only one hemisphere has been
imaged at km-scale resolution, only selected regions at
about 200m resolution, and only very small sites at
tens of m resolution. However, the coverage is now
sufficiently broad that we can identify, classify and
interpret terrains and features in a global and process-
oriented context. We identify two dominant classes of
terrain: tectonic and chaotic. Here we discuss how a
model of Europa with a very thin ice shell over liquid
water can produce the observed characteristics of the
terrains and their defining surface features.
As discussed below, our investigation of the
character and formation of these terrains shows that,
while it is evident that formation of chaos terrain can
destroy earlier densely ridged terrain, cracking and
subsequent ridge formation can in turn destroy chaos
terrain, restoring the surface to a densely ridged
appearance. Thus, chaos areas are not necessarily the
most recent, and chaos and ridge formation may both
have been diachronous over the geological age of
Europa. The two fundamental resurfacing processes
may have alternated over Europa's geological history,
with melt-through (at various places and times)
forming chaos terrain, and criss-crossing by tectonic
features (cracks, ridges, and bands) forming densely
ridged (and related tectonic) terrain.
Chaos Terrain
We have mapped and characterized chaotic terrain
as it appears in all available Galileo imaging at ~200m
resolution though orbit E15 [4]. (Extension to include
E17 and higher resolution images is in progress). The
identification of chaos areas is based on similarity in
texture and morphology to the archetype Conamara
Chaos, where blocks of previous terrain have been
moved around and are embedded in a characteristically
lumpy matrix. Chaos areas are wide-ranging in size,
location and age. Our classification includes most of
the several-km, roundish features called "lenticulae"
[1,2]. The areas mapped to date show the largest
chaos areas to be at lower latitudes, but E17 images
show extensive chaos near the south pole, so it is
premature to draw conclusions about global
distributions or latitude dependence.
In chaos areas, the lumps that give the general
texture to the matrix span a broad range of sizes, from
the limit of resolution up to several-km rafts with
recognizable old terrain on them. (The latter blocks
are not required in our definition of chaos.) There
appears to be a continuum such that even the small
lumps may simply be smaller chunks of ice from the
original crust, too small to have had or retained
recognizable segments of old terrain. Some chaos
boundaries are cliffs dropping down to the matrix. In
other cases (especially smaller, round chaos) the
surrounding terrain ramps down to the boundary and
the matrix is bulged up relative to the immediate
boundary, although there is no definitive quantitative
evidence that it is elevated relative to the surrounding
terrain. The extent and nature of chaos areas is often
influenced by preexisting ridge systems, which may
form boundaries of chaos, or survive preferentially in
chaos areas as causeways, peninsulas or chains of
minimally displaced blocks across chaos. Chaos areas
have a continuous size distribution from a few km (the
smallest recognizable size at 200m resolution) to
hundreds of km.
These characteristics are consistent with a model in
which chaos is created by melt-though of liquid water
from below, for example if local or regional areas of are
heated by concentrations of warmer water. As the crust
thins, isostatic sinking creates pits or depressions,
such those observed in many places. Also, even
without complete melt-through, surface topography
may relax forming smooth patches, and sublimate
leaving smooth darkened areas [5], such as the smooth
dark patch in E4 high resolution images or the margins
of Thrace. Where melt-through reaches the surface, a
chaos area is created. At the margins, the crust dips
isostatically, forming the characteristic ramped
shoreline. Blocks of crust may break off forming cracks
commonly seen around chaos areas, or be displaced
forming rafts and leaving behind the typical cliff
shoreline. Later, upon refreezing, the matrix bulges up
isostatically, consistent with observed topography.
Preexisting ridge topography is relatively resistant to
melt-through, explaining its observed preferential
survival.
What we classify as small chaos areas have been
designated as "lenticulae" or as "pits, spots and
domes" in other taxonomies [1,2]. Alternative models
for their formation include viscous cryovolcanic flow
onto the surface [1] and solid-state convention cells [2].
Neither model can be ruled out, although the former
must contend with the lower density of ice than liquid
water by introducing ad hoc materials, and the latter
still requires consideration of the dynamics of the
process of convection where it reaches the surface. An
appeal of the melt-through model is that it invokes
conditions that can also explain the tectonic terrain of
Europa.
Cracks and Ridges
Sequences and orientations of regional scale
lineaments (mostly ridge systems, but the youngest are
cracks) correlate with stress patterns expected from tidal
distortion of an elastic shell over a thick fluid layer if
(and only if) effects of assumed non-synchronous
rotation are included [6]. Strike-slip displacement on
Europa correlates with a process of "walking" driven by
diurnal tides [7]. The mammoth strike-slip feature
Astypalaea Linea has ridges lining its shear zones [8].
Thus ridge systems are known to develop along
cracks. Ridge formation can be explained by diurnal
tidal working of cracks pumping liquid from below [6],
squeezing or spattering [9] slush to the surface, with
some distortion of the lip of the crack [10] by the daily
pounding, all of which builds double (Class 1) ridge
pairs lining the crack. An alternative ridge model
based on linear diapirism tilting the crust upward
along the sides of cracks [11] is less successful at
explaining the observed properties of ridges for several
reasons, for example: it does not explain the uniformity
along great lengths of ridges; preexisting terrain
features are not found on ridge flanks; there is no
convincing evidence of central ridges of upwelled
material. In our model [6], as cracks dilate, they form
wide (Class 2) ridges if pushed open by internal debris,
or bands if dilated by regional extension [12]. Ridge
complexes (Class 3) result from lateral cracking due to
downwarping under the load of ridges, with formation
of additional ridges. All of these processes are readily
explained in a global model [6] context similar to that
invoked in our model of chaos formation.
Cracks and subsequent ridges form across
previously existing features. Thus they can readily
modify or overprint previously existing terrain,
including preexisting chaos areas. Several examples of
partial erasure of chaos areas have been identified. The
impression that chaos is in general a more recent
phenomenon than ridge formation [2,13] may be an
artifact of the difficulty of recognizing terrains that have
been cut up by cracks, ridges and bands. Old craters
have been similarly difficult to find, but we know they
represent a diachronous process. Similarly, we have
no reason to believe that chaos formation has not been
on-going throughout Europa's geological history.
Discussion
Chaos ubiquity suggests Europan geology has been
dominated by the effects of having liquid water under a
very thin ice shell, with chaos regions being
widespread examples of essentially zero shell
thickness. Features ranging in size from small
lenticulae up to regional chaos areas have been
identified as having common characteristics and fit this
universal model of formation. Smooth patches may be
part of a genetic continuum with chaos areas as well:
in some cases revealing the characteristic matrix texture
wherever resolution is good enough to show it, or in
other cases having been smoothed by near surface
heating, but not melt-through. The two major terrain-
forming processes on Europa are melt-through creating
chaos, and tectonic processes of cracking followed by
ridge and band formation. These two major terrain-
forming processes have continually destroyed pre-
existing terrain, depending on whether local or regional
heat concentration was adequate for large-scale melt-
through, or small enough for re-freezing and
continuation of tectonism. As a concurrent,
diachronous process, melt-through may have provided
the area to accommodate crustal expansion observed
widely in the tectonic record.
This model depends on the long-term existence of
a broad and continuous layer of liquid water. It does
not constitute proof of the existence of a global ocean
or that chaos formed the way we propose. However,
because most of the properties of chaos areas, and
indeed of observed tectonic terrain, follow from our
general model, without invoking a variety of
specialized processes to explain each variation, our
broad picture provides a plausible hypothesis for the
dominant processes driving the surface geology of
Europa.
References: [1] Greeley et al. 1998, Icarus 135, 4;
[2] Pappalardo et al. 1998, Nature 391, 365; [3]
Sullivan et al. 1998, Nature 391, 371; [4] Greenberg et
al. 1999, submitted to Icarus; [5] Fagents et al. 1999,
LPSC XXX, this volume; [6] Greenberg et al. 1998,
Icarus 135, 64; [7] Hoppa et al. 1999, submitted to
Icarus; [8] Tufts et al. 1999, LPSC XXX, this volume;
[9] Kadel et al. 1998 Eos Trans. AGU 79, S203; [10]
Turtle et al. 1998 Eos Trans. AGU 79, S203; [11]
Head et al. 1999, submitted to JGR Planets; [12] Tufts
et al. 1999, submitted to Icarus; [13] Head et al. 1998,
Eos Trans. AGU 79, F534.
CHAOS, CRACKS AND RIDGES: R. Greenberg et al.
Formation of chaotic terrain by melt-through from below, and tectonic terrain (cracks, ridges, and bands) by tides have probably been the two dominant diachronous resurfacing processes over Europa's geological history.